AudioManager
Inherits: Resource
Manage system volume and audio devices
Description
The AudioManager is responsible for managing the system volume and audio devices if the host supports it.
Properties
| Type | Name | Default |
|---|---|---|
| float | current_volume |
Methods
| Returns | Signature |
|---|---|
| bool | supports_audio() |
| int | set_volume(value: float, type: int = 0) |
| int | toggle_mute() |
| int | set_output_device(device: String) |
| String | get_current_output_device() |
| float | get_current_volume() |
| PackedStringArray | get_output_devices() |
Property Descriptions
current_volume
float current_volume
Current volume
Method Descriptions
supports_audio()
bool supports_audio()
Returns true if the system has audio controls we support
set_volume()
int set_volume(value: float, type: int = 0)
Sets the current audio device volume based on the given value. The volume value should be in the form of a percent where 1.0 equals 100%. The type can be either absolute (default) or relative volume values.
const AudioManager := preload("res://core/global/audio_manager.tres")
...
AudioManager.set_volume(1.0) # Set volume to 100%
AudioManager.set_volume(-0.06, AudioManager.TYPE.RELATIVE) # Decrease volume by 6%
toggle_mute()
int toggle_mute()
Toggles mute on the current audio device
set_output_device()
int set_output_device(device: String)
Sets the current output device to the given device
get_current_output_device()
String get_current_output_device()
Returns the currently set output device
get_current_volume()
float get_current_volume()
Returns the current volume as a percentage. E.g. 0.52 is 52%
get_output_devices()
PackedStringArray get_output_devices()
Returns a list of audio output devices