GamescopeXWayland
Inherits: Resource
Properties
Methods
Property Descriptions
allow_tearing
bool allow_tearing
Note
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baselayer_app
int baselayer_app
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baselayer_apps
PackedInt64Array baselayer_apps
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baselayer_window
int baselayer_window
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blur_mode
int blur_mode
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blur_radius
int blur_radius
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focusable_apps
PackedInt64Array focusable_apps
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focusable_window_names
PackedStringArray focusable_window_names
Note
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focusable_windows
PackedInt64Array focusable_windows
Note
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focused_app
int focused_app
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focused_app_gfx
int focused_app_gfx
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focused_window
int focused_window
Note
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fps_limit
int fps_limit
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is_primary
bool is_primary
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name
String name
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overlay_focused
bool overlay_focused
Note
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root_window_id
int root_window_id
Note
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watched_windows
PackedInt64Array watched_windows
Note
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Method Descriptions
get_all_windows()
PackedInt64Array get_all_windows(window_id: int)
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get_app_id()
int get_app_id(window_id: int)
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get_input_counter()
int get_input_counter()
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get_overlay()
int get_overlay(window_id: int)
Note
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get_pids_for_window()
PackedInt64Array get_pids_for_window(window_id: int)
Note
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get_window_children()
PackedInt64Array get_window_children(window_id: int)
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get_window_depth()
int get_window_depth(window_id: int)
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get_window_name()
String get_window_name(window_id: int)
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get_window_position()
Vector2i get_window_position(window_id: int)
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get_window_root()
int get_window_root(window_id: int)
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get_window_size()
Vector2i get_window_size(window_id: int)
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get_window_sizes()
Vector2i[] get_window_sizes(window_ids: PackedInt64Array)
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get_windows_for_pid()
PackedInt64Array get_windows_for_pid(pid: int)
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has_app_id()
bool has_app_id(window_id: int)
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has_input_focus()
bool has_input_focus(window_id: int)
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has_notification()
bool has_notification(window_id: int)
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has_overlay()
bool has_overlay(window_id: int)
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is_focusable_app()
bool is_focusable_app(window_id: int)
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remove_app_id()
int remove_app_id(window_id: int)
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remove_baselayer_app()
void remove_baselayer_app()
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remove_baselayer_window()
void remove_baselayer_window()
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request_screenshot()
void request_screenshot()
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set_app_id()
int set_app_id(window_id: int, app_id: int)
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set_external_overlay()
int set_external_overlay(window_id: int, value: int)
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set_input_focus()
int set_input_focus(window_id: int, value: int)
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set_main_app()
int set_main_app(window_id: int)
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set_notification()
int set_notification(window_id: int, value: int)
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set_overlay()
int set_overlay(window_id: int, value: int)
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unwatch_window()
int unwatch_window(window_id: int)
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watch_window()
int watch_window(window_id: int)
Note
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