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KeyboardInstance

Inherits: Resource

Globally accessible reference to an on-screen keyboard

Description

A KeyboardInstance provides a custom resource that any node can load regardless of where it is in the scene tree to control an on-screen keyboard. Nodes that want to open the keyboard can load this resource and call 'open()' with a keyboard context that defines where inputs should go.

Properties

Type Name Default
KeyboardContext context

Methods

Returns Signature
void open(ctx: KeyboardContext)
void close()
void set_context(ctx: KeyboardContext)

Property Descriptions

context

KeyboardContext context

Note

There is currently no description for this property. Please help us by contributing one!


Method Descriptions

open()

void open(ctx: KeyboardContext)

Note

There is currently no description for this method. Please help us by contributing one!

close()

void close()

Note

There is currently no description for this method. Please help us by contributing one!

set_context()

void set_context(ctx: KeyboardContext)

Note

There is currently no description for this method. Please help us by contributing one!