KeyboardInstance
Inherits: Resource
Globally accessible reference to an on-screen keyboard
Description
A KeyboardInstance provides a custom resource that any node can load regardless of where it is in the scene tree to control an on-screen keyboard. Nodes that want to open the keyboard can load this resource and call 'open()' with a keyboard context that defines where inputs should go.
Properties
| Type | Name | Default |
|---|---|---|
| KeyboardContext | context |
Methods
| Returns | Signature |
|---|---|
| void | open(ctx: KeyboardContext) |
| void | close() |
| void | set_context(ctx: KeyboardContext) |
Property Descriptions
context
KeyboardContext context
Note
There is currently no description for this property. Please help us by contributing one!
Method Descriptions
open()
void open(ctx: KeyboardContext)
Note
There is currently no description for this method. Please help us by contributing one!
close()
void close()
Note
There is currently no description for this method. Please help us by contributing one!
set_context()
void set_context(ctx: KeyboardContext)
Note
There is currently no description for this method. Please help us by contributing one!