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RaiseEffect

Inherits: Effect

Properties

Type Name Default
Control target
PanelContainer shadow
float raise_speed 0.2
Vector2 raise_to_position Vector2(0, -40)
Vector2 scale_on_raised Vector2(1.01, 1.01)
int shadow_size_on_raised 20
Color shadow_color_on_raised Color(0, 0, 0, 0.3)
Tween tween
String lower_signal
int orig_shadow_size 0
Color orig_shadow_color

Methods

Returns Signature
void raise()
void lower()

Property Descriptions

target

Control target

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shadow

PanelContainer shadow

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raise_speed

float raise_speed = 0.2

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raise_to_position

Vector2 raise_to_position = Vector2(0, -40)

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scale_on_raised

Vector2 scale_on_raised = Vector2(1.01, 1.01)

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shadow_size_on_raised

int shadow_size_on_raised = 20

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shadow_color_on_raised

Color shadow_color_on_raised = Color(0, 0, 0, 0.3)

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tween

Tween tween

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lower_signal

String lower_signal

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orig_shadow_size

int orig_shadow_size = 0

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orig_shadow_color

Color orig_shadow_color

Note

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Method Descriptions

raise()

void raise()

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lower()

void lower()

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